Steam: Difference between revisions

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== Force Steam to use the system libs instead of the STEAM_RUNTIME which usually is the default and only supported upstream configuration ==
== Force Steam to use the system libs instead of the STEAM_RUNTIME (STEAM_RUNTIME is the default and only supported upstream configuration) ==
{{Command|<nowiki>STEAM_RUNTIME=0 steam</nowiki>}}
{{Command|<nowiki>STEAM_RUNTIME=0 steam</nowiki>}}


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== Game specific workarounds (required on e.g. Fedora) ==
== Engine and Game specific workarounds (required on e.g. Fedora) ==
=== No sound (e.g. in Shroud of the Avatar: Forsaken Virtues) ===
Most of the time this is solved by removing the PulseAudio libraries Steam ships with its STEAM_RUNTIME to force the game to use the system installed PulseAudio libraries.
{{Command|rm ~/.local/share/Steam/ubuntu12_32/steam-runtime/amd64/usr/lib/x86_64-linux-gnu/libpulse*}}
 
=== Duke Nukem 3D: Megaton Edition ===
=== Duke Nukem 3D: Megaton Edition ===
{{Command|cd ~/.steam/steam/SteamApps/common/Duke\ Nukem\ 3D/bin/}}
{{Command|cd ~/.steam/steam/SteamApps/common/Duke\ Nukem\ 3D/bin/}}

Revision as of 01:01, 25 October 2014

Refresh Steam files

If there are any problems with your Steam installation first try to reset it's configuration and files. This won't affect your currently installed games.

$ steam --reset


Bug 1040: Let Steam client windows be managed by the window manager

Lets you close Steam to the tray instead of having it sit in the task bar.

File: ~/.bash_profile
# Steam close to tray workaround
# https://github.com/ValveSoftware/steam-for-linux/issues/1040
export STEAM_FRAME_FORCE_CLOSE=1


Bug 529: Error: SELinux is preventing steam from using the 'execheap' accesses on a process

Enable workaround:

# setsebool -P selinuxuser_execheap 1

Disable workaround:

# setsebool -P selinuxuser_execheap 0


Force Steam to use the system libs instead of the STEAM_RUNTIME (STEAM_RUNTIME is the default and only supported upstream configuration)

$ STEAM_RUNTIME=0 steam


Start Steam with debug output enabled

$ STEAM_RUNTIME=1 STEAM_DEBUG=1 steam


Debug a Steam application / game with strace

Open the Steam options of the specific application and enter the following command into the start parameters form.

$ strace %command% 2>&1 | tee ~/strace.log


Engine and Game specific workarounds (required on e.g. Fedora)

No sound (e.g. in Shroud of the Avatar: Forsaken Virtues)

Most of the time this is solved by removing the PulseAudio libraries Steam ships with its STEAM_RUNTIME to force the game to use the system installed PulseAudio libraries.

$ rm ~/.local/share/Steam/ubuntu12_32/steam-runtime/amd64/usr/lib/x86_64-linux-gnu/libpulse*

Duke Nukem 3D: Megaton Edition

$ cd ~/.steam/steam/SteamApps/common/Duke\ Nukem\ 3D/bin/
$ ln -s /usr/lib/nvidia/libGL.so.1 libGL.so

Shadow Warrior Classic Redux

$ cd ~/.steam/steam/SteamApps/common/Shadow\ Warrior\ Classic/bin/
$ ln -s /usr/lib/nvidia/libGL.so.1 libGL.so

Dungeon Defenders Eternity

$ cd ~/.steam/steam/SteamApps/common/DunDefEternity/DunDefEternity/Binaries/Linux
$ ln -s ~/.steam/steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu/* .

Hammerwatch (Achievements not working on 64bit version)

Make it run the 32bit version regardless of the host architecture.

File: ~/.steam/steam/SteamApps/common/Hammerwatch/RunHammerwatch
        if [ "$ARCH" == "x86_64" ]; then
                ./Hammerwatch.bin.x86 $@
        else
                ./Hammerwatch.bin.x86 $@
        fi