Steam: Difference between revisions
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== Force Steam to use the system libs instead of the STEAM_RUNTIME | == Force Steam to use the system libs instead of the STEAM_RUNTIME (STEAM_RUNTIME is the default and only supported upstream configuration) == | ||
{{Command|<nowiki>STEAM_RUNTIME=0 steam</nowiki>}} | {{Command|<nowiki>STEAM_RUNTIME=0 steam</nowiki>}} | ||
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== Game specific workarounds (required on e.g. Fedora) == | == Engine and Game specific workarounds (required on e.g. Fedora) == | ||
=== No sound (e.g. in Shroud of the Avatar: Forsaken Virtues) === | |||
Most of the time this is solved by removing the PulseAudio libraries Steam ships with its STEAM_RUNTIME to force the game to use the system installed PulseAudio libraries. | |||
{{Command|rm ~/.local/share/Steam/ubuntu12_32/steam-runtime/amd64/usr/lib/x86_64-linux-gnu/libpulse*}} | |||
=== Duke Nukem 3D: Megaton Edition === | === Duke Nukem 3D: Megaton Edition === | ||
{{Command|cd ~/.steam/steam/SteamApps/common/Duke\ Nukem\ 3D/bin/}} | {{Command|cd ~/.steam/steam/SteamApps/common/Duke\ Nukem\ 3D/bin/}} | ||
Revision as of 01:01, 25 October 2014
Refresh Steam files
If there are any problems with your Steam installation first try to reset it's configuration and files. This won't affect your currently installed games.
$ steam --reset
Bug 1040: Let Steam client windows be managed by the window manager
Lets you close Steam to the tray instead of having it sit in the task bar.
File: ~/.bash_profile
# Steam close to tray workaround # https://github.com/ValveSoftware/steam-for-linux/issues/1040 export STEAM_FRAME_FORCE_CLOSE=1
Bug 529: Error: SELinux is preventing steam from using the 'execheap' accesses on a process
Enable workaround:
# setsebool -P selinuxuser_execheap 1
Disable workaround:
# setsebool -P selinuxuser_execheap 0
Force Steam to use the system libs instead of the STEAM_RUNTIME (STEAM_RUNTIME is the default and only supported upstream configuration)
$ STEAM_RUNTIME=0 steam
Start Steam with debug output enabled
$ STEAM_RUNTIME=1 STEAM_DEBUG=1 steam
Debug a Steam application / game with strace
Open the Steam options of the specific application and enter the following command into the start parameters form.
$ strace %command% 2>&1 | tee ~/strace.log
Engine and Game specific workarounds (required on e.g. Fedora)
No sound (e.g. in Shroud of the Avatar: Forsaken Virtues)
Most of the time this is solved by removing the PulseAudio libraries Steam ships with its STEAM_RUNTIME to force the game to use the system installed PulseAudio libraries.
$ rm ~/.local/share/Steam/ubuntu12_32/steam-runtime/amd64/usr/lib/x86_64-linux-gnu/libpulse*
Duke Nukem 3D: Megaton Edition
$ cd ~/.steam/steam/SteamApps/common/Duke\ Nukem\ 3D/bin/
$ ln -s /usr/lib/nvidia/libGL.so.1 libGL.so
Shadow Warrior Classic Redux
$ cd ~/.steam/steam/SteamApps/common/Shadow\ Warrior\ Classic/bin/
$ ln -s /usr/lib/nvidia/libGL.so.1 libGL.so
Dungeon Defenders Eternity
$ cd ~/.steam/steam/SteamApps/common/DunDefEternity/DunDefEternity/Binaries/Linux
$ ln -s ~/.steam/steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu/* .
Hammerwatch (Achievements not working on 64bit version)
Make it run the 32bit version regardless of the host architecture.
File: ~/.steam/steam/SteamApps/common/Hammerwatch/RunHammerwatch
if [ "$ARCH" == "x86_64" ]; then
./Hammerwatch.bin.x86 $@
else
./Hammerwatch.bin.x86 $@
fi